using UnityEngine;
using System.Collections;
using System.Collections.Generic;

namespace RollingRockRumble {
    public class FollowPosition : MonoBehaviour {

        public GameObject objectToFollow;
        public Vector3 followPosition;


        // Use this for initialization
        void Start() {

        }

        // Update is called once per frame
        void FixedUpdate() {
            transform.position = objectToFollow.transform.position + followPosition;
        }
    }
}
